Re: Perl golf article at Perl Monks
Stephen Turner <[email protected]> Fri, 11 Mar 2005 09:46:26 +0000 (GMT)
| Newsgroups | gmane.comp.lang.perl.golf |
|---|---|
| Message-ID | <Pine.LNX.4.62.0503110942290.3483@gentoo> |
On Thu, 10 Mar 2005, Yanick Champoux wrote: > > So do I, so do I. In fact, as nostalgia settles in, I've found myself > toying more and more these days with a type of competition that would both > encompass the Hermetic arts of golfing and allow for vicious interaction > between players. What I came up with is a Perl variation on the old venerable > Corewar game that, I think, might be great fun. For some demented definition > of fun, it goes without saying. > > In all cases, I have attached to this post a draft of the rules of the > game. I hope to have the game engine (plus a web / email interface) ready by > mid-April. So if anyone's curiosity is piqued by the thing, I might try to > organize a public tournament then... > Yes, we all have to play this game! But have you considered a variant in which the maximum snippet length decreases as the game goes on? This would make the game progressively harder as you get towards the end. -- Stephen Turner, Cambridge, UK http://homepage.ntlworld.com/adelie/stephen/ "Low Priced Cambridge Clare College. Big selection at eBay UK!" (Ad after Google search for Clare College Cambridge)