Re: Porting POE to Moose

Todd Chapman <[email protected]>
Newsgroups gmane.comp.lang.perl.poe
Message-ID <[email protected]>
Ok everyone. Evan made a mistake. He was probably making a joke but it
didn't go over well. Let's give him the benefit of the doubt. I hope
he uses POE as the start of making something really great. If not we
still have the POE we know and love.

-Todd

On Mon, Apr 27, 2009 at 7:59 PM, Bill Nash <[email protected]> wrote:
> None, any, or all of this may be true.
>
> But I got laid this week.
>
> And built three new POE engines. It was really easy because I'm smart.
>
> - billn
>
> On Apr 27, 2009, at 2:53 PM, Evan Carroll wrote:
>
>> Dear POE,
>>
>> I'm sick of pulling my hair out because of your 1989 coding practice.
>> I've begun packing your bags to send you to Moose-landville. My goal
>> is to totally deprive you of blessed arrays, and closures in new. I
>> personal yearn for the day when you lack the confusing nonsense that
>> gives you your identity. The problem is other modules don't look like
>> you for a reason -- you're ugly.
>>
>> You're actually worse than ugly, you're hideous. You're the ugly
>> bastard brother of the ugly duck. While you aver that smaller, more
>> modular functions are better for an event driven systems, at your core
>> you're black with deception. You have the longest most ugly and hard
>> to follow monolithic logic ever. But, wait I think I'm playing this
>> down... See, you're more than just one type of ugly: you've actually
>> got all the unique colors of ugly; but, unlike a rainbow they're are
>> in no predictable order. That's right, your capriciously ugly.
>>
>> Above and beyond blessed arrays, why for the love of god do you feel
>> the need to strive for object-orientation through "components." What
>> is a component anyway?!? Why can't I just go my POE->new( kernel_args
>> )->wheel( wheel_args )->add_to_wheel( new_event ). Why do I have to
>> read to just figure out your obscure coding methodology? Why can't you
>> just be like everyone else. How do your individual components talk to
>> each other, why is it so hard to figure out what your doing when you
>> fail to do what I want? You act like Perl's objects are an unfit for
>> life, but in the end my code just looks like a soup of disassociated
>> components that sometimes work, and sometimes don't. Why is it so hard
>> to publish a module that attaches to the POE Kernel if it is there,
>> and if it isn't operates in a sane fashion...
>>
>> Join me in slaying the dragon:
>>  http://github.com/EvanCarroll/MooseyPoopoe/
>>  (All of the POE::Kernel::Filters are migrated and running under the
>> test suite)
>>
>> --
>> Evan Carroll
>> System Lord of the Internets
>
>
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