Re: POE::Component::Server::TCP bug fixes, possibly incompatible

Ed W <[email protected]>
Newsgroups gmane.comp.lang.perl.poe
Message-ID <[email protected]>
Nick Williams wrote:
> Regarding the passing of the socket into clientconnected - I've wished for
> this in the past, in order to be able to modify TCP options on the socket,
> which didn't seem possible in the past... It would be nice if that was
> possible to get at this (either via some available API which I just haven't
> noticed, or if these patches provide it at clientconnected time).
>   


Indeed - I am toying with using POE for a rewrite of a fairly 
sophisticated network proxy application over a very low bandwidth 
connection and one of my initial questions would have been how to get 
hold of the socket in order to set a bunch of badly documented OS 
specific options on it (buffer sizes, etc)

Getting hold of the socket object at listen and connect time is very 
valuable

Cheers

Ed W
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.