Re: POE::Component::Server::TCP bug fixes, possibly incompatible
Ed W <[email protected]>
| Newsgroups | gmane.comp.lang.perl.poe |
|---|---|
| Message-ID | <[email protected]> |
Nick Williams wrote: > Regarding the passing of the socket into clientconnected - I've wished for > this in the past, in order to be able to modify TCP options on the socket, > which didn't seem possible in the past... It would be nice if that was > possible to get at this (either via some available API which I just haven't > noticed, or if these patches provide it at clientconnected time). > Indeed - I am toying with using POE for a rewrite of a fairly sophisticated network proxy application over a very low bandwidth connection and one of my initial questions would have been how to get hold of the socket in order to set a bunch of badly documented OS specific options on it (buffer sizes, etc) Getting hold of the socket object at listen and connect time is very valuable Cheers Ed W