Re: Easy/Expert quizzes
Rod Adams <[email protected]> Thu, 20 Jan 2005 16:13:14 -0600
| Newsgroups | gmane.comp.lang.perl.qotw.discuss |
|---|---|
| Message-ID | <[email protected]> |
Bill Smith wrote: >From: "the hatter" <[email protected]> > >>On Wed, 19 Jan 2005, Bill Smith wrote: >> >>>his group has a shortage of "Easy" quizzes. Most of the "Expert" >>>quizzes are difficult because they require expertise in the problem >>>domain. If we allowed (even encouraged) early posting of "Spoiler" >>>design information, far more of us could participate by producing perl >>>implementations. Yes, there are a lot of details to work out if there >>>is interest in this approach. >>> >>> >>Surely the point of the spoiler time limit is to let people crack on with >>their design, so a range of strategies are seen, without being distracted >>down a maybe more obvious path ? There's nothing to stop anyone posting a >>solution after the next week's quiz has been posted or after the official >>summariser has posted, if they either think their way is >>different/better/creative, nor to post it and ask for critique. In fact, >>some people do this already. I think I prefer the current situation, >>though maybe there is a demand for qotw-algorithms-discuss, less code, >>more maths, geeking off at a different tangent ? >> >>the hatter >> >The relatively large number of people responding to "Easy" quizzes suggests >that there is a demand for quizzes that primarily require coding skills. I >offered my proposal as a way to meet that demand. > >Few of these people use the option you suggest because posted code has the >same "spoil" effect on them as posted designs would on designers. > >Clearly,rule changes should not be made without full support of the group. >I don't see any. Lets carry on as always. > I saw the 60hr limit as being a two fold issue. The obvious one is to allow people time to form independent solutions. A secondary one is to dissuade any "First Post" nonsense. I could see a possible compromise to the 60hr limit for the expert problems. Have a 48hr limit before revealing any spoilers, and then wait an additional 24hr before posting any solutions. It makes no difference to me. I will only code solutions that I came up with myself. However, there are times when I can offer up a strategy to others, that I have no intention of completing on my own. -- Rod