How to access a bitmap object after defining it with DefineBitmap?
Craig Votava <[email protected]> Thu, 15 Jul 2010 09:19:57 -0500
| Newsgroups | gmane.comp.lang.perl.tk |
|---|---|
| Message-ID | <[email protected]> |
Folks-
Given the attached program, how can I access the 'arrowDn' bitmap
object that got created by DefineBitmap? I'd like to be able to
manipulate both the -background value and the -data value.
This question is also online at: http://www.perlmonks.org/?node_id=849564
Thanks
-Craig
use strict;
use warnings;
use Tk;
my $top = MainWindow->new();
my $arrowDnBits = pack("b8" x 5,
"........",
".111111.",
"..1111..",
"...11...",
"........"
);
$top->DefineBitmap('arrowDn' => 8, 5, $arrowDnBits);
$top->Button(-bitmap=>'arrowDn')->pack();
MainLoop();
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