Re: Random numbers and Endians

donJ <[email protected]> Fri, 8 Dec 2017 07:51:54 -0600
Newsgroups gmane.comp.lang.realbasic.user
Message-ID <[email protected]>
Hi Jean-Luc,
Thank you for the idea, but I think I am mistaken about the problem. 
When I start with a new empty app, I get the same result on both 
systems, so I need to investigate more,

Thanks for your time.
Don

On 12/08/2017 03:32 AM, Jean-Luc Arnaud wrote:
> Maybe you could read the file in a MemoryBlock and change the Endian 
> property before rewriting it on disk?
>
> Jean-Luc Arnaud
>
> Le 08/12/2017 à 01:20, donJ a écrit :
>> Hi,
>> I have an app that uses the Xojo random class with seeds to create 
>> repeatable strings of pseudorandomly selected numbers. It worked fine 
>> until I made a 64 bit version. A file saved on a 32 system bit does 
>> not open correctly on a 64 bit system.
>> A little research indicates that this is due to the Random class 
>> depending on Endianess.
>> So I think the simplest way to fix this is to find (or write) a 
>> random method that does not depend on Endianess. Does one exist? Or 
>> can someone point me to some information about it?
>>
>> Thanks,
>>
>> Don
>>
>>
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