dynamic loading and unloading of module
ulli bei Unity <[email protected]> Thu, 15 Aug 2019 10:50:25 +0200
| Newsgroups | gmane.comp.lang.ruby.general |
|---|---|
| Message-ID | <[email protected]> |
Hi,
I want to load and remove dynamically Module in an application. Removing
is possible, but
I am not able to reload it. Is there any way to do it?
Is it even recommendable to do something like this?
Ulli
module Mod
def foo
puts "fooing"
end
end
module Modd
def foo
puts "fooing2"
end
end
class C
include Mod
def self.remove_module(m)
m.instance_methods.each{|m| undef_method(m)}
end
def self.addModul m
include m
end
end
c = C.new
c.foo
C.remove_module(Mod)
C.addModul(Modd)
c.foo
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