[squeak-smalltalk/squeak-object-memory] Avoid memory hog in "Interactive Print-it" because of text-undo history (Issue #155)
Marcel Taeumel via Squeak-dev <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.general |
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| Message-ID | <squeak-smalltalk/squeak-object-memory/issues/[email protected]> |
marceltaeumel created an issue (squeak-smalltalk/squeak-object-memory#155) Figure out a way to make strongly referenced objects in instances of `TextAction` weak as soon as they are pushed in to the text-edit (undo/redo) history. We want to support long-living Workspaces where it becomes invisible that the undo history hogs on to probably expensive objects. -- Reply to this email directly or view it on GitHub: https://github.com/squeak-smalltalk/squeak-object-memory/issues/155 You are receiving this because you are subscribed to this thread. Message ID: <squeak-smalltalk/squeak-object-memory/issues/[email protected]> Squeak-dev mailing list -- [email protected] To unsubscribe send an email to [email protected]