Simple Coin toss program
"R.D. Latimer" <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
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| Message-ID | <CAM8Wt+ZXRRG3qZroZb8abgOQrGPD_QuyhnJw4HukeaVBxQ9nqA@mail.gmail.com> |
Hi- trying to simulate a coin toss. I'm putting two objects in a holder - a circle and a star. I created two variables in the Holder, circleCounter and starCounter (one for heads, one for tails) I assign the cursor of the Holder a random 1 or 2. I don't know how to check the position of the cursor. The simplest way would just be: Test if cursor value == 1... but I don't see that as a menu option. So I'm trying: Test if graphic at cursor == Circle ... How do I do this - check the value of the graphic or item at the cursor in a holder? The default value for "Test Holder's graphic at cursor..." is neither the circle or the star, how do I insert either of those two images into the Test? Or can I just test the value of the cursor somehow? (Is it a 1 or a 2) By the way, I've done this in Scratch, it seems easier to put together initially, but the speed is an issue. For alot of 'spins' - like 1000 or more, it may take in terms of minutes to finish. I think Etoys will be faster. Also - can I output the results to a data file? It'd be nice to graph the results. In Scratch, I put the results into data lists, these can be exported to .txt files with a right click on the list. Thanks for your help, Randy Latimer _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland