Re: Simple Coin toss program
Steve Thomas <sthomas1-gQhbkF4bah9Wk0Htik3J/[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <CAGa9PAYJbX1oo03B--94ZsG32gpxh2iQpUXovoJL7zc7bQ1v8w@mail.gmail.com> |
I made a Coin Toss project<http://www.squeakland.org/showcase/project.jsp?id=11342>that starts with an Etoys challenge for you to build your own coin toss race. You could ask kids what to run a bunch of races, compare results and if they noticed anything about the way the coins move. I also played around with how to help folks find certain tiles on page 2 using Event Theatre. The problem with this approach is it doesn't work when you switch languages (because it records mouse position) Would be nice to have some way to add a "how to find this tile" mechanism, for etoys challenges and for folks looking at other peoples scripts. Perhaps an <alt><click> to help show where to find it. Also on the last page is a visual that you can "scroll" to see the pattern of heads/tails. It broke down when I made the playfield length ~10,000 (the stamped, images re-arranged when I started scrolling. Stephen On Tue, Oct 11, 2011 at 1:02 PM, R.D. Latimer <[email protected]> wrote: > Hi- trying to simulate a coin toss. I'm putting two objects in a holder - > a circle and a star. > I created two variables in the Holder, circleCounter and starCounter (one > for heads, one for tails) > > I assign the cursor of the Holder a random 1 or 2. > > I don't know how to check the position of the cursor. The simplest way > would just be: > Test if cursor value == 1... > > but I don't see that as a menu option. > > So I'm trying: > Test if graphic at cursor == Circle ... How do I do this - check the value > of the graphic or item at the cursor in a holder? > > The default value for "Test Holder's graphic at cursor..." is neither the > circle or the star, how do I insert either of those two > images into the Test? > > Or can I just test the value of the cursor somehow? (Is it a 1 or a 2) > > By the way, I've done this in Scratch, it seems easier to put together > initially, but the speed is an issue. > For alot of 'spins' - like 1000 or more, it may take in terms of minutes to > finish. I think Etoys will be faster. > > Also - can I output the results to a data file? It'd be nice to graph the > results. > > In Scratch, I put the results into data lists, these can be exported to > .txt files with a right click on the list. > > Thanks for your help, > Randy Latimer > > > _______________________________________________ > squeakland mailing list > [email protected] > http://lists.squeakland.org/mailman/listinfo/squeakland > > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland