Re: Etoys - arrays/lists?
"R.D. Latimer" <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <CAM8Wt+bBU0-3S-YaDvLUEcmdm_KixGP6Dpv7qpnppVviAyK-ig@mail.gmail.com> |
Thanks, I'll try Yoshiki's particle version. For instance, in a simple coin toss program, it may be good to store percentages of heads/tails for numerous trials, like flipping a coin 10 times, get the percentage of heads, and run this trial 1000 times. Or pick 50 random numbers from 1-500 and see how many match, are do they tend to be all unique. Or in a projectile program, it may be good to store x,y positions in two arrays/lists, one for x positions, one for y positions. Thanks again, Randy Latimer On Wed, Oct 12, 2011 at 4:12 AM, David Corking <lists-/nzOcgXKDAFWk0Htik3J/[email protected]> wrote: > > R.D. Latimer wrote: > >> > >> Is there a way to create an array or list of numbers - many numbers, > like 100 or 1000 or more? > >> > >> From the Illinois website it looks as though a Holder is the only way to > do this, copy in a Text object for each array/list element. > >> This method doesn't seem to be the way to store large numbers of values > into an array or list. > > Yoshiki wrote: > > "Doesn't seem to be"... But can you elaborate a little bit more? > > It may be actually feasible with Text object. But, yes, such kind of > > large collection is not a common Etoys feature. > > I once created a grid of the first 100 natural numbers: it wasn't > pretty to create and took a few minutes of copy and paste. I ended up > with a holder of holders (each containing a row of 10 Text objects.) > > So it can be done but I think Yoshiki's suggestions of particles or > textual script would be better. > _______________________________________________ > squeakland mailing list > [email protected] > http://lists.squeakland.org/mailman/listinfo/squeakland > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland