Slow down turtle graphics rendering?

"R.D. Latimer" <[email protected]>
Newsgroups gmane.comp.lang.smalltalk.squeak.squeakland
Message-ID <CAM8Wt+ajyxr2QoGP7Z4rbfDd5e7RdPEeZ1RYREBqN7Jb9+msHA@mail.gmail.com>
Etoys renders very fast, which is good. But is there a way to slow down the
graphic rendering so students could see it unfold?
I have a simple spinSquare project:

drawSquare script
  repeat 4: forward 150 turn 90

spinSquare script
  repeat 36: drawSquare turn 10


I only need to run the script once, with the ! , I'm not using the clock
timer to continually display.

The design pattern of the spinning squares happens instantaneously. Can I
slow this rendering somehow? like with an internal 'wait' or 'pause' for a
fraction of a second.

Thanks,
Randy Latimer

_______________________________________________
squeakland mailing list
[email protected]
http://lists.squeakland.org/mailman/listinfo/squeakland
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.