Re: Kids using images and scripting
Kim Rose <[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <[email protected]> |
Hi, Karl, Illustrator Ed Edemberley has a fairly simple way of making many animals and more using simple shapes that work well with the basic shapes of the Etoys paint palette. http://www.edemberley.com/pages/main.aspx?section=db Check it out.... -- Kim On Oct 31, 2011, at 11:18 AM, karl ramberg wrote: > On Mon, Oct 31, 2011 at 6:40 PM, Kim Rose <[email protected]> wrote: >> Hello, >> >> A quick bit of history and a reminder: >> >> Etoys was developed with the idea that the children would create >> *their own* >> art -- to encourage drawing and not just cut/pasting other people's >> clip-art. We'd love to see that encouraged although we realize >> there are >> "powerful forces" working against us. Children have little self- >> esteem >> regarding their drawing skills; they need encouragement, praise and >> practice. >> >> Additionally, the original intent of Etoys was not to enable/ >> encourage all >> kids to be "programmers" but to get children to think more >> scientifically, >> and less superstitiously, and in a more thoughtful manner all >> together when >> thinking about the world we inhabit and how it works. >> >> Kim Rose > > I agree with much of this. > But we must help the kids by showing them a way. > Many kids will just give up as it's too much to discover and its to > hard to do by them self. > What I think is way forward is to help kids make the stuff they want. > Tutorials and specially youtube clips showing how to make the kind of > images they like will encourage them to make it them self. > > Art is hard and it's not obvious how to make it. Lot's of tricks and > tools > are used and it take some dedication. > > Etoys paint tools are good for most cases but can be a little crude > and > unforgiving. > > Crude by having only round and big brushes. And the very hard > pixelated edges makes detail work hard. > Non obvious color palette memory. There is no zoom to do details. > > Unforgiving in the sense that editing instances take time getting used > to. You edit the original! You must remember to keep a copy or you > lose your work ! > > > Karl > > >> >> Viewpoints Research is a 501(c)(3) nonprofit organization dedicated >> to >> improving "powerful ideas education" for the world's children and >> advancing >> the state of systems research and personal computing. Please visit >> us online >> at www.vpri.org >> >> >> >> >> >> On Oct 31, 2011, at 10:06 AM, Steve Thomas wrote: >> >>> Changed subject from previous emails. >>> On Mon, Oct 31, 2011 at 11:12 AM, Bert Freudenberg <[email protected] >>> > >>> wrote: >>> On 31.10.2011, at 03:09, Ricardo Moran wrote: >>> >>>> Some kids told me they would want more graphics to choose in >>>> Etoys (like >>>> the ones in Scratch). >>> >>> Why don't they use images they found on the web, or took using a >>> camera? >>> >>> So I see a couple of issues: >>> • Should we include a predefined set of images similar to >>> Scratch? >>> • Why don't kids use images found on web or took using a >>> camera? >>> • How can we get kids scripting (as opposed to just >>> "playing with >>> images" and creating cartoons) >>> On item 1: Should we include a predefined set of images similar to >>> Scratch? >>> The argument I have heard against including images is that kids >>> that: >>> "Seeing graphics that they might not be able to create themselves >>> easily >>> can discourage them from make their own paintings." >>> >>> If that is the case, then why do are there so many kid created >>> graphics in >>> Scratch projects? I have, on admittedly limited evidence, seen >>> kids getting >>> stuck drawing, because they feel they can't draw well enough, which >>> slows/stops them. >>> >>> On item 2: Why don't kids use images found on web or took using a >>> camera? >>> Good question, once I show kids that this can be done, they do >>> it. So >>> perhaps it is an issue of "discoverability"? >>> There is a quick guide on Objects/Digital Images which is XO >>> specific. But >>> does not indicate how to import an image from the Web on XO. >>> Also, the switching to journal/copy to clipboard, ... may be too >>> many >>> steps, which might discourage kids. >>> >>> On item 3: How can we get kids scripting, modeling, simulating (as >>> opposed to just "playing with images" and creating cartoons) >>> Great question, need to think about this some more. Not that >>> playing with >>> images, creating cartoons and using Etoys as a PowerPoint >>> replacement are >>> bad things, but how do we get them scripting, modeling, simulating >>> as well. >>> >>> Stephen >>> _______________________________________________ >>> squeakland mailing list >>> [email protected] >>> http://lists.squeakland.org/mailman/listinfo/squeakland >> >> >> _______________________________________________ >> Squeakland mailing list >> [email protected] >> http://lists.squeakland.org/mailman/listinfo/squeakland >>