Re: What do I want kids to learn (and how do I know if they did?)
Steve Thomas <sthomas1-gQhbkF4bah9Wk0Htik3J/[email protected]>
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
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| Message-ID | <CAGa9PAZCqpwyQiMhoMmthhnm4aU+OsfpDxHA2cPGopz1TeGdeg@mail.gmail.com> |
On Fri, Jun 1, 2012 at 9:20 AM, Harness, Kathleen <kharness-nzINlOoChub2fBVCVOL8/[email protected]>wrote: > The Scratch Ed site web is huge and their instructional resources are > great. > Yup one day they may be as good as Etoys Illinois<http://etoysillinois.org/> :) ------------------------------ > *From:* [email protected] [ > [email protected]] on behalf of Steve Thomas [ > sthomas1-gQhbkF4bah9Wk0Htik3J/[email protected]] > *Sent:* Friday, June 01, 2012 1:39 AM > *To:* squeakland > *Subject:* [squeakland] What do I want kids to learn (and how do I know > if they did?) > > What do I want kids to learn? > Great, talk on Assessing Computational Thinking<http://scratched.media.mit.edu/resources/assessing-computational-thinking-may-2012-scratched-webinar> by > the Scratch Ed team. > I was sorry I missed the live version, but Memorex is just as good > (okay I'm dating myself, see video below if you don't get the reference) > > <http://www.youtube.com/watch?v=EZyFcJcZiaU&feature=em-share_video_user> > Memorex VHS Tapes Ad from 1982 - Is It Live Or Is It Memorex?<http://www.youtube.com/watch?v=EZyFcJcZiaU&feature=em-share_video_user> > An old commercial for Memorex VHS cassette tapes. > > > > > Here are some of my initial notes and thoughts: > > How do you Assess? > Damn good question and I LOVED Karen's line: > > "Some of the things that are easiest to evaluate are not the things we > care about." > > The problem is that the things that are easy (ie: quick and inexpensive) > and "fair" (standarizable across a wide population) to assess are not what > I care about. > > What do I hope kids learning: > > - Certain Habits of Mind that will serve them well in life and make > them better citizens. > - Confidence that they can create things they care about. > - Help others > - How to work with others and build a team > - Explore different ways of Knowing/expressing something > - Write it in Scratch, JavaScript, programming another person, > etc. > - Balancing Churchill and Twain > - Never, Never, Never Give Up. - Winston Churchill > - Try, Try again, then give up. There no sense making a damn > fool of yourself - Mark Twain > - NOTE: I like giving kids conflicting suggestions. First it > forces them to think. Second, It requires them to look for appropriate > balances and realize things are not always black and white. > - Try understanding “Why it works” (especially after "hunting and > pecking" until you get an answer) > - Look for connections > - Things I look for and questions/comments I ask/make toward this end. > - How is these two things the same and how are they different? > - How else could you do this? > - Do the simplest thing possible to make it work. Then you can > refine later. > - Its okay to make mistakes. > - I expect mistakes. In fact if you aren’t making mistakes you > aren’t trying hard enough. > - What can you learn from that mistake? > - Learn from the mistakes of others. You don't have time to make > them all yourself. > - Wow that’s cool, how did you do that? > - How did you come up with that idea? > - What did you try that didn’t work? > - If a student finishes early, ask them to help someone else. Part > of this is training them to help in a way, that builds up the other > students and tries to question them toward an answer, or provide examples > or small pieces of code they can look at and try and figure out. That said, > sometimes, doing it for them is appropriate. > - Make mistakes on purpose and see what happens. > - Done with text based languages so they can see the error the > compiler produces and get a better understanding and appreciation of the > error messages. > - Give them: Wheres the bug problems. > - Read their code out loud to themselves and > imagine/visulize/kineticize (move your hands/body to mimic what the code is > doing, good for drawing shapes projects). > - I tell them reading it out loud helps you slow down and see > what your code is really doing, which is often NOT what you want it to do. > (“Do what I meant, Not what I said”) > - Its okay to copy (re-use and hopefully re-mix) > - Can you make this a re-usable compoment that you can use in other > projects? Should you? > - How is this like (fill in the blank) and How is it NOT like (fill > in the blank) > - Example 1: Scratch Draft Curricullum comparing programming > each other how to Dance with how its like programming in Scratch. > - Example 2: How are these programs, which all do the same > thing, but are written in different languages (one in Scratch, one in Java > Script and one in Squeak) similar and different? > > > > I also want to comment on the question that came up towards the end > > How do you encourage kids to be bold? (and not afraid to ask questions or > make mistakes) > > But that's another post. > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland