Re: Etoys on Android
Steve Thomas <sthomas1-gQhbkF4bah9Wk0Htik3J/[email protected]> Tue, 12 Feb 2013 12:47:22 -0500
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <CAGa9PAZnYsnUEeM+rYMoSWX5aLeDD5gyeJQa0kqMMm5giOpwpg@mail.gmail.com> |
On Tue, Feb 12, 2013 at 9:34 AM, Bert Freudenberg <[email protected]>wrote: > On 2013-02-12, at 14:41, Rita Freudenberg <[email protected]> > wrote: > > > Hi all, > > > > another question arised today about Etoys on Android. Can someone give a > short summary of what needs to be done for Etoys to run on Android? > > Pretty much the same as for iOS: Design and implement a UI that is usable > by touch. > > That's the biggie. While I am all for "authoring always on" having Etoys projects that could run on Android (without authoring, which would be really annoying for fat finger folks like myself on such a small screen) would be a BIG motivator for kids. It would also help us get a lot more usage and attraction to Etoys. Imaging creating an Android App as simple as creating an Etoys project!!! Getting it to work shouldn't take much longer than a couple of weekends, > given that there is a Squeak VM already available. > Just to clear I assume the unit is "Bert weekends" > - Bert - > > _______________________________________________ > squeakland mailing list > [email protected] > http://lists.squeakland.org/mailman/listinfo/squeakland > _______________________________________________ squeakland mailing list [email protected] http://lists.squeakland.org/mailman/listinfo/squeakland