Question about Audio Buffer/Timing
Jeremy Landry <[email protected]> Wed, 21 Feb 2018 14:44:21 -0800
| Newsgroups | gmane.comp.lang.smalltalk.squeak.squeakland |
|---|---|
| Message-ID | <CAMYa41nZKJt-pKV-4z6BwSs88J=wMU-ffGWxs0c0rnkCD42Q1A@mail.gmail.com> |
--===============3046509593689887360== Content-Type: multipart/alternative; boundary="001a1140b13e0fa7620565c0ab49" --001a1140b13e0fa7620565c0ab49 Content-Type: text/plain; charset="UTF-8" Hi, I made a quick audio sequencer test in Etoys and found that there's a hidden 'timer' that limits the responsiveness of new sounds that go into the playback buffer (terminology isn't accurate, but hopefully it makes sense to people). I found the sound buffer setting, but was wondering if there's something else that limits how fast new sounds get added to the playback stream? I read somewhere (old-man-aphasia here) that some code was added to prevent overloading the buffer so surely there's a snippet of code I could add to a project to reverse this, if it's what is causing the delay? Thanks for any help finding the solution. --001a1140b13e0fa7620565c0ab49 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">Hi, I made a quick audio sequencer test in Etoys and found= that there's a hidden 'timer' that limits the responsiveness o= f new sounds that go into the playback buffer (terminology isn't accura= te, but hopefully it makes sense to people).=C2=A0=C2=A0<div><br></div><div= >I found the sound buffer setting, but was wondering if there's somethi= ng else that limits how fast new sounds get added to the playback stream? I= read somewhere (old-man-aphasia here) that some code was added to prevent = overloading the buffer so surely there's a snippet of code I could add = to a project to reverse this, if it's what is causing the delay?</div><= div><br></div><div>Thanks for any help finding the solution.=C2=A0=C2=A0</d= iv></div> --001a1140b13e0fa7620565c0ab49-- --===============3046509593689887360== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18Kc3F1ZWFrbGFu ZCBtYWlsaW5nIGxpc3QKc3F1ZWFrbGFuZEBsaXN0cy5zcXVlYWtsYW5kLm9yZwpodHRwOi8vbGlz dHMuc3F1ZWFrbGFuZC5vcmcvbWFpbG1hbi9saXN0aW5mby9zcXVlYWtsYW5kCg== --===============3046509593689887360==--