Re: Linux port progress
jjm <[email protected]> Thu, 20 Dec 2007 00:06:20 -0800 (PST)
| Newsgroups | gmane.comp.lang.smalltalk.strongtalk |
|---|---|
| Message-ID | <c6b3f8af-f14a-42f1-8afb-2277727dcd8e@n20g2000hsh.googlegroups.com> |
What about adapting to the iPhone? This would be a cool development environment... JJ. On Dec 20, 2:26 am, "David Griswold" <[email protected]> wrote: > I really believe it is not that gigantic a job to port the UI to X, or to > any UI that has a relatively general model for nested 'windows', and an > interface to low-level rendering and the event queue. In fact I wrote it > with the general X model in mind. The Win32 dependent code is factored out > into small portable low-level API, and all the applications and the vast > majority of the widgets are completely portable. All the infrastructure for > layout, application-level rendering, and high-level event handling are done > in device independent code. > > It is not a trivial task, but I don't think it is a gigantic job either. I > am willing to advise on how it works and what to do if anyone wants to take > it on. > -Dave > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]]On Behalf Of talksmall > > Sent: Wednesday, December 12, 2007 6:19 AM > > To: Strongtalk-general > > Subject: Re: Linux port progress > > > Hi Chris, > > > On Dec 12, 5:42 am, "[email protected]" <[email protected]> wrote: > > > Couldn't you solve that by rewriting/porting the parts of the code > > > that load DLLs and call into them to do the same with *nix shared > > > libraries? After that, the callouts should work (mostly) fine. I'd > > > think that would be easier than rewriting the entire GUI system. > > > Absolutely, that is the plan. There are some 200+ such callouts in > > the Strongtalk code in the image at the moment. An added complication > > is that we want to keep the same image for both Windows and Linux. At > > the moment this is done using a Platform global in the Smalltalk > > dictionary that is an alias to the OS-specific platform class - > > Win32Platform or UnixPlatform respectively. The Platform then acts as > > an Abstract Factory for the various platform classes used by the > > system (eg. the UnixFilePattern/UnixFilePath, etc.) > > > There are also a few prerequisites that needed to be solved first. > > Most of the OS dependencies in the VM reside in the osxxx.cpp module > > in the vm/runtime directory, so the first step in getting a Linux port > > running was to port enough of these to perform basic memory > > allocations, thread setup and shared object loading, in order that > > image callouts to library code could be implemented. A further > > necessary step was to get C convention callbacks into the image > > working (which I just fixed last night - now in SVN). > > > > Well, WineLib programs *are* native Linux programs, but I agree that > > > it's a good idea to be free of Win32. However, I think it's important > > > to get the Linux version to the point where it can host a development > > > environment as soon as possible. > > > > Once you've got a working (if ugly) IDE up and running, you can use it > > > to write the real GUI. > > > In fact you could do that now without the GUI. Code fileIns work, so > > you can modify the image without the IDE, just using a standard text > > editor. I know it's ugly, but we do have the minimal tools for > > Strongtalk code development under Linux right now! In fact, Artur > > Lojewski is looking into using the Eclipse dynamic language support > > tools to provide a mechanism for reading and possibly editing the dlt > > files that contain the Strongtalk code. > > > Now that I have callbacks working, I plan to start work on the UI > > implementation. First milestone would be to set up a minimal Launcher. > > > Some other goals that we should consider are > > > ensuring command line level debugging works under Linux > > developing automated tests for the VM > > documenting the VM design > > documenting classes in the Strongtalk image > > ensuring the existing benchmarks run under Linux > > investigating stability issues when running with the compiler enabled > > interactive UI debugger > > Squeak image porting/merging > > Image build from scratch > > fixing the defects recorded in the project issues > > > Are you in a position to contribute any time to helping with some of > > these? > > > Regards, Steve --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Strongtalk-general" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/strongtalk-general?hl=en -~----------~----~----~----~------~----~------~--~---