Re: callbacks in nlffi

John Reppy <[email protected]>
Newsgroups gmane.comp.lang.sml.smlnj
Message-ID <[email protected]>
I don't think that the mechanisms used by nlffigen can support  
callbacks w/o
significant work, but the runtime system's FI could probably support  
it with
not too much effort.  Once the GLUT callbacks were supported, one can  
use
nlffi for the non-callback OpenGL and GLUT calls.

	- John

On Jun 3, 2006, at 9:56 AM, brian wrote:

> Anyway to hack this in, or am I stuck until it gets placed into  
> nlffi ?
>
> Brian
>
> On Jun 3, 2006, at 6:41 AM, John Reppy wrote:
>
>> No, but it should.  Actually, the problem is that the SML/NJ runtime
>> doesn't provide callback support yet.  I'm hoping that this problem
>> will be fixed over the summer.
>>
>> 	- John
>>
>> On Jun 3, 2006, at 12:44 AM, brian wrote:
>>
>>> I'm attempting to create a binding to nlffi for Glut.
>>>
>>> Can nlffi support callbacks ?
>>>
>>> I looked at the declaration of glutReshapeFunc and it looks like I
>>> should be able to create an ML functions for the callback.
>>>
>>>
>>>
>>> Thanks
>>>
>>> Brian
>>>
>>>
>>>
>>> _______________________________________________
>>> Smlnj-list mailing list
>>> [email protected]
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>>>
>
>
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