Re: guide to reverse engineer c++ code

Luis Sergio Oliveira <[email protected]> Tue, 13 Nov 2012 09:31:13 +0000
Newsgroups gmane.comp.lang.uml.argouml.user
Message-ID <CAKOtXSoHM4WYkUid-v+hS9fcyQL0HhfW0TK4ahewDMPkOzbyEA@mail.gmail.com>
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ArgoUML has very limited C++ reverse engineering capabilities. I was the
author of this functionality for C++ and it isn't ready to use for "generat=
e
UML models out of a large existing C++ code base".

Have you looked at the users manual:
http://argouml-stats.tigris.org/documentation/manual-0.34/ch10s03.html#s3.r=
ef.menu_import_sources

The source code importation is similar for all the languages. You can
always try.

Note that it might be better if you try the import of the preprocessed C++
code.

Lu=C3=ADs


On 31 October 2012 19:09, Ayan Kar <[email protected]> wrote:

> Hi,
>
> Could you point me to a guide/tutorial/howto/etc on reverse engeneering a
> C++ project.
>
> Would like to generate UML models out of a large existing C++ code base
> for the purpose of understanding and possible future design enhancements.
>
> Regards,
> Ayan
>
> ------------------------------------------------------
>
> http://argouml.tigris.org/ds/viewMessage.do?dsForumId=3D449&dsMessageId=
=3D3024936
>
> To unsubscribe from this discussion, e-mail: [
> [email protected]].
>

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ArgoUML has very limited C++ reverse engineering capabilities. I was the au=
thor of this functionality for C++ and it isn&#39;t ready to use for &quot;=
<meta http-equiv=3D"content-type" content=3D"text/html; charset=3Dutf-8"><s=
pan class=3D"" style=3D"font-family:arial,sans-serif;font-size:13px">genera=
te UML models out of a large existing C++ code base&quot;.</span><div>
<span class=3D"" style=3D"font-family:arial,sans-serif;font-size:13px"><br>=
</span></div><div><span class=3D"" style=3D"font-family:arial,sans-serif;fo=
nt-size:13px">Have you looked at the users manual:=C2=A0</span><a href=3D"h=
ttp://argouml-stats.tigris.org/documentation/manual-0.34/ch10s03.html#s3.re=
f.menu_import_sources">http://argouml-stats.tigris.org/documentation/manual=
-0.34/ch10s03.html#s3.ref.menu_import_sources</a></div>
<div><br></div><div>The source code importation is similar for all the lang=
uages. You can always try.</div><div><br></div><div>Note that it might be b=
etter if you try the import of the preprocessed C++ code.</div><div><br>
</div><div>Lu=C3=ADs</div><meta http-equiv=3D"content-type" content=3D"text=
/html; charset=3Dutf-8"><div class=3D"gmail_extra"><br><br><div class=3D"gm=
ail_quote">On 31 October 2012 19:09, Ayan Kar <span dir=3D"ltr">&lt;<a href=
=3D"mailto:[email protected]" target=3D"_blank">[email protected]</a>&gt;</=
span> wrote:<br>
<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex">Hi,<br>
<br>
Could you point me to a guide/tutorial/howto/etc on reverse engeneering a C=
++ project.<br>
<br>
Would like to generate UML models out of a large existing C++ code base for=
 the purpose of understanding and possible future design enhancements.<br>
<br>
Regards,<br>
Ayan<br>
<br>
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dsMessageId=3D3024936" target=3D"_blank">http://argouml.tigris.org/ds/viewM=
essage.do?dsForumId=3D449&amp;dsMessageId=3D3024936</a><br>
<br>
To unsubscribe from this discussion, e-mail: [<a href=3D"mailto:users-unsub=
[email protected]">[email protected]</a>].<br>
</blockquote></div><br></div>

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