Jon Udell Blogs About Microsoft XUL
Gerald Bauer <[email protected]>
| Newsgroups | gmane.comp.lang.xul.announce |
|---|---|
| Message-ID | <[email protected]> |
Hi,
To wrap up the XAML blog series let's welcome Jon
Udell - an industry analyst who stands above the usual
rent-a-quote crowd.
Jon covers Microsoft's latest Longhorn schemes with
two stories for Jon's Radio.
In the story titled "Replace And Defend" Jon writes:
Reading the Longhorn SDK docs is a disorienting
experience. Everything's familiar but different.
Consider these three examples:
* Example 1: The new CSS: Why the need for
Adaptive-flow Format?
* Example 2: The new SVG: Vector drawing for
"Avalon"
* Example 3: The new XSD: "WinFS" Schema Definition
Language
Link:
http://weblog.infoworld.com/udell/2003/10/31.html
In the story titled "Avalon isn't about Web/GUI
convergence" Jon writes:
Although XAML is indeed an XML dialect, it has
nothing to do with HTML, CSS, or SVG. It's true that
the Avalon presentation engine is Web-like, or to be
more precise ASP.NET-like in its separation of layout
markup and "code-behind." But it builds no bridges to
pre-Avalon clients. The foundation of Avalon's
vector-based UI, for example, is Direct3D. I asked
whether SVG -- an obviously relevant Web standard --
would be a preferred (or at least a supported)
interface to Direct3D, and was told that it would not.
Link:
http://weblog.infoworld.com/udell/2003/10/28.html
- Gerald
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