Xulender: Python script creates Windows C code from XUL definitions
Gerald Bauer <[email protected]>
| Newsgroups | gmane.comp.lang.xul.announce |
|---|---|
| Message-ID | <[email protected]> |
Hello, Gerald Combs reports on the ethereal-dev mailinglist on the progress of the newly named Xulender code generation engine for the Windows C SDK. Gerald writes: In http://www.ethereal.com/lists/ethereal-dev/200311/msg00481.html I mentioned that I was working on a way to generate a native Windows interface for Ethereal from XUL definitions, using Python scripts to generate C code. The engine has been named "Xulender" (XUL frontend generator), and a current version can be found at http://www.ethereal.com/~gerald/xulender-040206.tar.gz (77k) If you want to try it out, unpack the archive into a current CVS directory and run "nmake -f Makefile.nmake.win". Along with the current crop of executables, "wethereal.exe" is created. In its present state it can open capture files, and not much else. Full story @ http://www.ethereal.com/lists/ethereal-dev/200402/msg00213.html - Gerald (Bauer) ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn