On the new <canvas> HTML tag by Stefano Mazzocchi
Gerald Bauer <[email protected]> Tue, 10 May 2005 12:53:39 -0700
| Newsgroups | gmane.comp.lang.xul.announce |
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| Message-ID | <[email protected]> |
Hello,
Stefano Mazzocchi (of Apache Cocoon fame) writes in the blog
story titled "On the new <canvas> HTML tag":
Mozilla turned on the new <canvas> HTML tag, so I expect Firefox
1.1 to have it.
<canvas> is a was first introduced by Apple in Safari for their
implementation of the upcoming 'DashBoard' in MacOX 10.4 (aka Tiger)
and now it's part of new, non-W3C effort to improve HTML for richer
client-side web applications. It introduces the notion of an "image
you can paint on" programmatically. People have been doing this with
applets, then shockwave, then flash, then svg, now this. The trend is
clear: smaller, leaner, faster to startup, more integrated in your
environment (means real event interoperation with the page!), easier
for DHTML designers to understand.
This leads me to think that <canvas> is going to be huge. By the time
the new Adobe+Macromedia colossus decide the faith of flash+SVG, this
little HTML tag will slowly make both suboptimal for many simple
tasks they are used for today.
Also, <canvas> has the potential to become the new <iframe> for
advertisers, making it harder for things like adblock to recognize
adds and remove them (or maybe adblock will just need to be a little
smarter and use DOM3 xpaths instead).
The other interesting thing is that <canvas> is somewhat proprietary
and only Mozilla, Firefox and Safari implement it (maybe Opera does
too but I'm not sure). Some people complained about this not 'being
standard' (as in "W3C recommendation" standard) and this was the
reply from one of the developers:
We are turning canvas on -- it's already on by now. Get over it.
Nothing in a relatively new spec is set in concrete, but that does
not prevent useful work from being built on it. This is how the
Internet protocols, and then the web, were built. Welcome back to
incremental innovation. The lull of six years of monopoly-induced
stagnation is over.
That's big, bigger than the <canvas> tag, bigger than the <banner>
tag or the <frame> tag.
It's the <img> tag, over again: "simplest thing that can possibly
work" vs. "design by committee".
If you look at the market-share numbers, IE is still the undefeated
king, but Microsoft wants to redesign the space of thin clients and
add richer UIs (which is what mozilla wanted to do with XUL but never
got that much traction, also because using mozilla as a platform is
still bug hell) and is unlikely to promote small features increments
as it did in the past (for example, the HTML design mode, later
cloned by Mozilla in Midas, or the contentEditable attribute, never
unfortunately cloned by mozilla :-( ). As a result, IE is now
officially lagging behind as Microsoft is busy trying to change all
paradigms in one shot with Longhorn.
Tell you what: I'm happy Microsoft is doing such a huge mistake. They
think they are smart, they think they know where to go, they think
people will follow them.
My experience tells me that incremental evolution is always better
accepted by any ecosystem than radical revolutions. Thermodynamics
shows that the entropy of a system is not increased if the change in
state is reversible. Fighting information entropy is what software is
all about, such "I know what's better for you" radical moves are very
much likely to increase entropy than decrease it. Microsoft has tons
of money to pour into fighting this entropy, but this smells like the
original MSN plan back in '94, plan that Bill Gates was brilliant
enough to stop before it was too late.There are no signs of that today.
Can a little <canvas> tag kill Longhorn? of course not. But this
little new HTML tag is a sign that the ecosystem is now moving and
that somebody with a 5% market sees enough value in this movement
that can boldly scream "screw you" jumping on the Darwin bandwagon.
Thank you, little <canvas> tag, you'll be teaching a lot of lessons
to a lot of people and you'll be making my rich-webapp-developer life
easier.
Source: http://www.betaversion.org/~stefano/linotype/news/88
- Gerald
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