Re: B2 C++ engine development.

Stefan Seefeld via Boost-build <[email protected]>
Newsgroups gmane.comp.lib.boost.build
Message-ID <[email protected]>
On 2018-10-25 10:46 p.m., Rene Rivera via Boost-build wrote:

>
> While adding the "--debug" option for building I added LTO to the 
> release build. And that gives an overall 11% perf improvement (with 
> xcode 10 clang).

That's quite impressive. I'd be curious to see a heat map showing where 
the time is spent. I was expecting most of the time being spent in 
running subprocesses (the actual commands), rather than within b2 
itself. So an overall performance improvement of 11% based on work on b2 
itself suggests that assumption is wrong.

Thanks,


Stefan

--

       ...ich hab' noch einen Koffer in Berlin...

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