Re: [Gaea] Named optional attributes

Joel de Guzman <[email protected]>
Newsgroups gmane.comp.lib.boost.documentation
Message-ID <[email protected]>
On 11/1/2011 7:41 PM, Matias Capeletto wrote:
> Talking about optional arguments, have you think about using it for
> the if template?
> 
>   [if [condition][
>     ...
>   ]
>   [~else
>     ...
>   ]]
> 
> Just playing in this case, I also like how it is currently defined.

Interesting, but let's keep it as simple as possible.

BTW, I added variables. This is the solution to the footnote
issue. Just allow for variables where we can collect the
footnotes and expand them where needed.

The latest spec: http://pastebin.com/dDP4peAd

I think we're almost there. I've reread the StringTemplate
engine docs, and I must say, this is so much better in
terms of purity and elegance of syntax. 'fcourse I'm biased :)

Regards,
-- 
Joel de Guzman
http://www.boostpro.com
http://boost-spirit.com
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