Re: [Gaea] Named optional attributes
Joel de Guzman <[email protected]>
| Newsgroups | gmane.comp.lib.boost.documentation |
|---|---|
| Message-ID | <[email protected]> |
On 11/1/2011 7:41 PM, Matias Capeletto wrote: > Talking about optional arguments, have you think about using it for > the if template? > > [if [condition][ > ... > ] > [~else > ... > ]] > > Just playing in this case, I also like how it is currently defined. Interesting, but let's keep it as simple as possible. BTW, I added variables. This is the solution to the footnote issue. Just allow for variables where we can collect the footnotes and expand them where needed. The latest spec: http://pastebin.com/dDP4peAd I think we're almost there. I've reread the StringTemplate engine docs, and I must say, this is so much better in terms of purity and elegance of syntax. 'fcourse I'm biased :) Regards, -- Joel de Guzman http://www.boostpro.com http://boost-spirit.com