Building Langbinding
Alan Gutierrez <[email protected]>
| Newsgroups | gmane.comp.lib.boost.langbinding |
|---|---|
| Message-ID | <[email protected]> |
I've got a learning curve on Boost::Build. Before I edit any
files, I'd like to ask a few, hopefully simple questions.
The build directory appears to be ...
langbinding/boost/libs/python/build
There is a Jamfile.v2 there that I'm going to start with, to
build Langbinding on OS X. The relative paths indicate that a
`touch project-root.jam` should be run in the build directory.
(Tried that.
Hacked the Jamfile.v2 to point to the OS X installed
Python.
It doesn't find the langbinding headers which are three
directories up, but it seems to find the source.
At least I can see what it wants to do, and I can try
building an XCode project from that to get started.)
I'd like to build a debugging Python and run some of the
Langbinding tests in XCode. The Jamfile.v2 seems to want a
Python 2.2 , and I'm going to build that version of Python
unless someone tells me I should use 2.3 or 2.4.
From what I can tell, Python is the only implementation. There
does not appear to be any Lua binding code.
Questions...
1) What version of Python should I build against?
2) Is there a Lua implementation?
--
Alan Gutierrez - [email protected] - http://engrm.com/blogometer/
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