Re: [PATCH 0/2] gl: Provide a shader implementation of repeat wrap modes

Chris Wilson <[email protected]>
Newsgroups gmane.comp.lib.cairo
Message-ID <1336817429_257329@CP5-2952>
On Thu,  3 May 2012 13:03:25 +0300, [email protected] wrote:
> From: Alexandros Frantzis <[email protected]>
> 
> Hi all,
> 
> this patchset adds a shader-side implementation of repeat wrap modes in the,
> for use by platforms not supporting repeat modes with NPOT textures
> (GL_OES_texture_npot) natively, like current generation SGX and Tegra.

Thanks Alex, and thankyou Henry and Siarhei for confirming that they do
work. Pushed,
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
--
cairo mailing list
[email protected]
http://lists.cairographics.org/mailman/listinfo/cairo
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.