Re: OpenGL on Windows
Roberto Delfiore <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <[email protected]> |
> I compiled the 1.12.2 Cairo version under win32 using your advices and > enabling the GL surfaces and the WGL functions. > The build was apparently successfully but in my OpenGL program I was not > able to display the Cairo surfaces, could you please show me your > working example code. > > Thank you in advance, > > Roberto Delfiore I refer to the following mail by Brent Fulgham Mon Jun 25 13:26:08 PDT 2012: > Last night I was able to get an OpenGL-based Cairo test application to > build and run under Windows using the 1.12.2 source base. > > Attached is the diff to accomplish this. I found that the default > function pointer declarations did not work with the Windows GL > implementation because of differences in calling conventions. I'm not > sure if the approach I took to add the declarations is the right one, > and was hoping someone could review the change and let me know. > > To actually build the software, you need the "OpenGL Registry" > versions of wglext.h and glext.h, which do not ship with Windows. > > As I write this, I realize that I forgot to update the Makefile to > include the GL and WGL source files; I will follow up with this > missing piece, once I hear back on the other changes. > > Thanks, > > -Brent > -------------- next part -------------- > A non-text attachment was scrubbed... > Name: wgl_updates.patch > Type: application/octet-stream > Size: 9346 bytes > Desc: not available > URL: <http://lists.cairographics.org/archives/cairo/attachments/20120625/659b1ce4/attachment.obj> Roberto Delfiore -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo