Re: Applying to a surface the alpha of other
Uli Schlachter <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <[email protected]> |
On 15.10.2012 21:36, Carlos López González wrote: > Then basically the question is: How do I change the alpha channel of > all the pixels to be 1.0? How about painting it to an RGB24 surface (with operator source)? Uli -- "For saving the Earth.. and eating cheesecake!" -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo