Re: Applying to a surface the alpha of other

Uli Schlachter <[email protected]>
Newsgroups gmane.comp.lib.cairo
Message-ID <[email protected]>
On 15.10.2012 21:36, Carlos López González wrote:
> Then basically the question is: How do I change the alpha channel of
> all the pixels to be 1.0?

How about painting it to an RGB24 surface (with operator source)?

Uli
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