Rendering SVG images
Håkon Skjelten <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <1357446245.27537.32.camel@pusur> |
Hi, I am looking for a simple and portable way to render SVG images to opengl textures (in C / C++). Cairo together with librsvg seems like the obvious route - especially since I already depend on libxml2, freetype6 and zlib. Unfortunately I also port my program to Windows, MacOSX and in the future maybe even iOS/android. The dependency tree for the librsvg library seems _very_ long. Tor Lillqvist made a pretty good summary on this list back in 2009 [1]. Does anyone know if librsvg has fewer dependencies today - or if there exist other svg rendering libraries that have less dependencies? In the same thread as mentioned above Freddie Witherden suggested to use QtSVG. Seems like overkill to involve the QT library to only draw some svg images, but is that still the simplest route? Any help / tips are appreciated! [1] http://lists.freedesktop.org/archives/cairo/2009-October/018335.html Best regards, Håkon -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo