Mac OS X, getting started?
The Devils Jester <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <CAP9jBPhAG1ndq00iwRs=Yx2nC2QNwjLjiM3ascUjSfSUmXNUKQ@mail.gmail.com> |
Greetings! I am looking into using Cairo as a graphics backend for a project of mine and am having trouble getting a Mac OS X build setup. Using MacPorts, or Homebrew both want to pull the XQuartz version when I do not want that. There is a how to of sorts on http://www.cairographics.org/end_to_end_build_for_mac_os_x/ But this is a very dated how to and does not appear to work at certain stages (this is probably due to some of the package versions linked to in the how to not being available at those locations anymore and using new versions, i.e. libpng and due to OS X 10.8 changes). Not only this, but I am not interested in PPC support or fat binaries or 32bit support. Does anyone have a more updated compile how to? Second, and just as important, I cannot seem to find a "window based" hello world example for Mac OS X. The only code I can find is for xorg window creation. Does anyone have an example for Mac OS X? -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo