Win32 Surface Mem increase and app crash
"小帅猪" <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <[email protected]> |
In MFC app, I add code in OnDraw();
{
cario_surface_t* surface = cairo_win32_surface_create(pDC->GetSafeHDC());
cairo_t* cr = cairo_create(surface);
//Draw something;
cairo_surface_destroy(surface);
cairo_destroy(cr);
}
It works, but when redrawing like maxize window, the memory increase, in the end, the application crash.
Is there any problem? Help me.
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