Re: [path] cache uniforms
"Henry (Yu) Song - SISA" <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <3955FA337689574EB32F94B12A7E6E9E43A8FFD3@sisaex01sj> |
Right. Thanks Henry ________________________________________ From: [email protected] [[email protected]] on behalf of Martin Robinson [[email protected]] Sent: Wednesday, July 03, 2013 9:19 AM To: [email protected] Subject: Re: [cairo] [path] cache uniforms On 06/13/2013 02:52 PM, Henry (Yu) Song - SISA wrote: > On mobile drivers, where a typical glGetUniform takes 2 – 3 > microseconds. This is called possibly multiple times for each drawing > operation. Saving uniform locations reduces time. Since a very similar patch by Eric was landed as 7b8fc77bb974fbd4fbc697405a8b6aec748bb7f2, I guess this one can be discarded. --Martin -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo