Load a Bitmap in ImageSurface

Saeed shahbazi <[email protected]>
Newsgroups gmane.comp.lib.cairo
Message-ID <CACyWuDSALH--Z93vwfG8P6+eaveqabHiVhbnRq1B7cibQJvYRA@mail.gmail.com>
Hi all,

I'm using Mono and .Net 2 and I want to load a System.Drawing.Image image
to ImageSurface. All my efforts led to fuzzy images but the one as follows:
const string TmpFileName = "cairo_tmp.png";
image.Save(TmpFileName, ImageFormat.Png);
var imageSurface = new ImageSurface(TmpFileName);
imageSurface.Show(this.m_internalContext, x, y);
imageSurface.Destroy();

However, I don't want to write it to disk and load it again. Is there any
other solution?

Cheers,
S.

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