Re: 4x4 matrices in Cairo

Bill Spitzak <[email protected]>
Newsgroups gmane.comp.lib.cairo
Message-ID <[email protected]>
James Cloos wrote:

> Perspective transforms for 2D require arbitrary 3x3 matrices and [x,y,z]
> vectors

Actually the 3x3 matrix can only handle [x,y,1] vectors. The last number 
is the W, not the Z. The Z is effectively zero.

I still think Cairo only needs to support 3x3 matrix though.
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