Re: Recording Surfaces (was Re: virtual surfaces and composition)
"Henry (Yu) Song" <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <3955FA337689574EB32F94B12A7E6E9E6C33E8DD@sisaex01sj> |
(1) A recording surface can be played back on other types of surfaces - xlib, xcb, quartz, gl, you name it (2) enable parallel rendering - image you recording in one thread and playback on other thread, for example (3) you can record once, and playback many times if you want On 12/9/15, 1:34 PM, "cairo on behalf of Lawrence D'Oliveiro" <[email protected] on behalf of [email protected]> wrote: >On Wed, 09 Dec 2015 21:29:02 +0000, Henry (Yu) Song wrote: > >> On 12/9/15, 1:26 PM, "cairo on behalf of Lawrence D'Oliveiro" >> <[email protected] on behalf of >> [email protected]> wrote: >> >>> However, when I scaled up the pattern, it looked blurred. Which >>> surprised me, because I thought it would be resolution-independent. >> >> That is the expected behavior. It is same as your draw the circle to >> an image surface, and paint the image surface to another with scaling. > >What is the point of using a recording surface over an image surface, >then? >-- >cairo mailing list >[email protected] >http://lists.cairographics.org/mailman/listinfo/cairo -- cairo mailing list [email protected] http://lists.cairographics.org/mailman/listinfo/cairo