Re: clipmask of multiple rects in different angles
"Enrico Weigelt, metux IT consult" <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <[email protected]> |
On 21.07.2016 04:56, Lawrence D'Oliveiro wrote: >> a) I dont need all that complexity hell of ogl, and therefore dont >> want it. > > You’ll never get the speed without it. On the targets I have in mind, I'll never get it at all with it. There're still lots of SoCs w/o usable GPU drivers. >> b) I wanna support devices where no (usable) ogl drivers are >> available. note: proprietary drivers are not usable per definition. > > There’s always Mesa. Various groups are working on interesting > techniques for speeding up CPU rendering > <http://www.phoronix.com/scan.php?page=news_item&px=Google-Opens-SwiftShader>, > <http://www.phoronix.com/scan.php?page=news_item&px=SWR-Software-Rast-Mesa-GL3> ... In my usecases, mesa softraster will be more resource hungry than cairo, as it needs to support 3D, not just 2D. That's why I picked cairo in the first place. On targets w/ proper gallium support, cairo can act as an API frontend for cairo (just like OGL is just a frontend here). Anyways, cairo API is way easier than OGL. --mtx -- cairo mailing list [email protected] https://lists.cairographics.org/mailman/listinfo/cairo