Re: Build Cairo for iOS iPhone platform
Andrea Canciani <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <CAN_5=BB5BV0mOKaO7JXSJSeHo4UWmRRHwnu6yd6M5ip+8Qr_LQ@mail.gmail.com> |
On Thu, Jan 19, 2017 at 11:39 AM, Stuart Axon <[email protected]> wrote: > I don't see why not, when it comes to licensing at least. > > It has certainly been built on iOS before - > https://github.com/sseefried/cairo-1.12.16-ios > > > > S++ > > > On Thursday, January 19, 2017 8:36 AM, Lawrence D'Oliveiro < > [email protected]> wrote: > > > > On Thu, 19 Jan 2017 14:38:45 +0800, HuaGuang wrote: > > > ... i want to use Cairo on my iOS devices ... > > Is that allowed? > > The configuration and/or build might need some changes as the current configure[.ac] is unable to correctly detect the iOS frameworks. Additionally, as shown in the changes by Sean, you might need to define some missing types or kill the code that relies on them (the main thing I see in those patches is ATSUI, a legacy font backend). Be warned that cairo-quartz used to call some functions that were not exposed through the public API and this might be forbidden to applications that are meant for the AppStore. IIRC the backend was cleaned up so that these functions are only used if (dynamically) detected as available, but I am not sure if this is allowed by the store rules. Andrea -- cairo mailing list [email protected] https://lists.cairographics.org/mailman/listinfo/cairo