Re: zero size textures?
Uli Schlachter <[email protected]>
| Newsgroups | gmane.comp.lib.cairo |
|---|---|
| Message-ID | <[email protected]> |
Hi, On 12.12.2017 22:44, `VL wrote: > Hello, > I've faced with a bug in my application, when it stopped any drawing > (using cairo/xcb) > Investigation lead me to the following code snippet, > where dx, dy, dst->x, dst->y and dst->w, dst->h occurred to be all zeroes: [...] > /* commenting out this 3 lines avoids issues */ > cairo_translate(gc->cr, dst->x, dst->y); > cairo_rectangle(gc->cr, 0, 0, dst->w, dst->h); > cairo_scale(gc->cr, dx, dy); [...] > So the question - is it ok to call cairo functions with zero sizes > and expect some valid result? Could it be some bug in cairo (xcb backend) ? Look at cairo_status() and/or cairo_surface_status(). Once an object ends up in an error state, all operations in it will fail. In your case, cairo_scale(cr, 0, 0) will cause a CAIRO_STATUS_INVALID_MATRIX error. Note that this is not specific to cairo-xcb, but is in the "generic part" of cairo. Cheers, Uli -- - Captain, I think I should tell you I've never actually landed a starship before. - That's all right, Lieutenant, neither have I. -- cairo mailing list [email protected] https://lists.cairographics.org/mailman/listinfo/cairo