Re: FXTreeList
"John Selverian" <[email protected]> Thu, 9 Nov 2023 22:11:46 -0500
| Newsgroups | gmane.comp.lib.fox-toolkit.user |
|---|---|
| Organization | JAHM Software |
| Message-ID | <[email protected]> |
I figured it out:
/****************************************************************
*****************************************/
void MultiPlotWindow::expandCollapse(bool expand, FXTreeList*
treeList)
{
FXTreeItem* head = nullptr;
FXTreeItem* child = nullptr;
FXTreeItem* child1 = nullptr;
head = _treeList_TL->getFirstItem();
while (head != nullptr)
{
if (expand)
{
_expandAllInTreeView = true;
treeList->expandTree(head);
}
else
{
_expandAllInTreeView = false;
treeList->collapseTree(head);
}
child = head->getFirst();
while (child != nullptr)
{
if (expand)
{
_expandAllInTreeView = true;
treeList->expandTree(child);
}
else
{
_expandAllInTreeView = false;
treeList->collapseTree(child);
}
if
(_includeMaterialNameLevelInTrees)
{
child1 = child->getFirst();
while (child1 != nullptr)
{
if (expand)
{
_expandAllInTreeView = true;
treeList->expandTree(child1);
}
else
{
_expandAllInTreeView = false;
treeList->collapseTree(child1);
}
child1 = child1->getNext();
}
}
child =
child->getNext();
}
head = head->getNext();
}
}
/****************************************************************
*****************************************/
From: John Selverian <[email protected]>
Sent: Thursday, November 9, 2023 9:01 PM
To: [email protected]
Subject: [Foxgui-users] FXTreeList
I've been driving myself crazy with this. I have a 2 level
FXTreeList. I can expand and collapse the entire tree with this
code. I want to add a 3rd level to it. When I do I can't figure
out how to expand and collapse all of the levels. Can you have a
3 level tree list?
/****************************************************************
*****************************************/
void MultiPlotWindow::expandCollapse(bool expand, FXTreeList
*treeList)
{
FXTreeItem* head;
head = treeList->getFirstItem();
for (int i = 0; i < treeList->getNumItems(); i++)
{
if (head != nullptr)
{
if (expand)
{
_expandAllInTreeView = true;
treeList->expandTree(head);
}
else
{
_expandAllInTreeView = false;
treeList->collapseTree(head);
}
}
head = head->getNext();
}
}
/****************************************************************
*****************************************/
/****************************************************************
*****************************************/
void MultiPlotWindow::expandCollapseAll(bool expand)
{
expandCollapse(expand, _treeList_TL);
expandCollapse(expand, _treeList_hidden_TL);
return;
}
/****************************************************************
*****************************************/
Kind regards,
Js
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