Re: Oolite a GNUstep-based game released on MS Store and FlatHub
Michael Rans <[email protected]> Sun, 22 Feb 2026 10:10:00 +1300
| Newsgroups | gmane.comp.lib.gnustep.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Patrick, Yes it can still be built with gcc and I believe the Arch release still uses it so that it can use the default GNUstep base. From what I have heard, performance is better for the clang version. May I ask why you want to continue building it with gcc rather than clang? The reason I ask is that I had been considering whether the game should become clang only to allow usage of Objective-C syntax improvements in the modern clang runtime. Cheers, Mike On 22/02/2026 06:25, Patrick CARDONA wrote: > Hi Michael, > > On 2026-02-16 21:13:31 +0100 Michael Rans <[email protected]> wrote: > >> Hi all, >> >> I want to thank the developers of GNUstep for their help as I >> attempted to modernise Oolite and move it from gcc to clang. > > Could we still build it with GNU runtime? > >> >> The culmination of that effort is that Oolite has been released on >> both the Microsoft Store >> (https://apps.microsoft.com/detail/9nbhls7xql21) and FlatHub >> (https://flathub.org/apps/space.oolite.Oolite). >> >> We welcome new developers to take the game forward as well as >> contributors to expansions, graphics, documentation etc. >> >> Cheers, >> Mike >> >> > > Cheers, > Patrick >