Re: Oolite a GNUstep-based game released on MS Store and FlatHub

Michael Rans <[email protected]> Sun, 22 Feb 2026 10:10:00 +1300
Newsgroups gmane.comp.lib.gnustep.general
Message-ID <[email protected]>
Hi Patrick,

Yes it can still be built with gcc and I believe the Arch release still 
uses it so that it can use the default GNUstep base. From what I have 
heard, performance is better for the clang version.

May I ask why you want to continue building it with gcc rather than 
clang? The reason I ask is that I had been considering whether the game 
should become clang only to allow usage of Objective-C syntax 
improvements in the modern clang runtime.

Cheers,
Mike

On 22/02/2026 06:25, Patrick CARDONA wrote:
> Hi Michael,
>
> On 2026-02-16 21:13:31 +0100 Michael Rans <[email protected]> wrote:
>
>> Hi all,
>>
>> I want to thank the developers of GNUstep for their help as I 
>> attempted to modernise Oolite and move it from gcc to clang.
>
> Could we still build it with GNU runtime?
>
>>
>> The culmination of that effort is that Oolite has been released on 
>> both the Microsoft Store 
>> (https://apps.microsoft.com/detail/9nbhls7xql21) and FlatHub 
>> (https://flathub.org/apps/space.oolite.Oolite).
>>
>> We welcome new developers to take the game forward as well as 
>> contributors to expansions, graphics, documentation etc.
>>
>> Cheers,
>> Mike
>>
>>
>
> Cheers,
> Patrick
>