Re: [Fwd: Re: Ode And Threads]
"Oleh Derevenko" <[email protected]>
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
It would be good to get rid of those static variables. in trimesh colliders. The speed increase is miserable (if any at all) but t makes completely impossible to use any multithreading for collisions. Oleh Derevenko -- ICQ: 36361783 ----- Original Message ----- From: "Mikhail Zoline" To: "ODE Mailing List" Subject: [ODE] [Fwd: Re: Ode And Threads] > If you want to use trimeshes, there is extrawork, because the > colliders use static data (for speedup purposes). So you could only > collide 1 trimesh, never parallel in its current version of ODE.