Re: [Fwd: Re: Ode And Threads]

"Oleh Derevenko" <[email protected]>
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>
It would be good to get rid of those static variables. in trimesh colliders. 
The speed increase is miserable (if any at all) but t makes completely 
impossible to use any multithreading for collisions.

Oleh Derevenko
-- ICQ: 36361783

----- Original Message ----- 
From: "Mikhail Zoline"
To: "ODE Mailing List"
Subject: [ODE] [Fwd: Re: Ode And Threads]


> If you want to use trimeshes, there is extrawork, because the
> colliders use static data (for speedup purposes). So you could only
> collide 1 trimesh, never parallel in its current version of ODE.
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