Re: Length calculation

"Bram Stolk" <[email protected]> Thu, 11 Oct 2007 09:20:57 -0700
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>
What would the performance penalty be?
A lot of lengths calculations do not need to be fancier.
I think that e.g. all triangle edge lengths are ok?

  bram


On 10/11/07, Oleh Derevenko <[email protected]> wrote:
>
>  Hi
>
> Did not you think about changing dLength3() to use the same approach as
> dNormalize3() does? If there is a noticeable error in vector length after
> straight normalization via division by square root of vector component
> squares sum, that error comes from length calculation and hence, is present
> in result of dLength3().
> What about calculating a vector length as product of largest vector
> component by length of vector after division by that largest component?
>
> Oleh Derevenko
> -- ICQ: 36361783
>
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