How to make connect two bodies and some more noob questions
mpeniak <[email protected]> Sun, 21 Oct 2007 19:19:44 -0700 (PDT)
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
Hi Guys I have made my frist progress thanks to your help. I have created 6 wheeled mars rover but it's not completed yet. My frist question is probably too easy for you but I could not find help anywhere. Anyway I created two bodies and two geoms, then I wanted to join these two bodies but not using fixed joint as I read it is bad thing to do. I make one geom to be a member of the other object's body but this placed one object in the middle of the other and I could not set their individual position anymore. I wanted to move one body more off the centre of the other but I could only move the whole thing. I could not find how to do it and I joined two bodies by fixed joint but when I crash with rover to something this joint is loosing its original position. How could I avoid this please? My last question is: where could I find what parameters I can set for particular joint, what method does particular class have? For example to make it clearer I used hinge2 joint but I did not know that I can get the angle of the hinge by calling some method because I did not know that such method existed. Where could I find all methods for all classes please? Sorry for so many question. BTW I was very surprised to find out how powerful ODE was when I saw the rover crashing to things and jumping....ODE gives really impressive results Regards Martin Peniak -- View this message in context: http://www.nabble.com/How-to-make-connect-two-bodies-and-some-more-noob-questions-tf4668330.html#a13335747 Sent from the ODE mailing list archive at Nabble.com.