Re: how to stopbody enabling by joint
"Jon Watte (ODE)" <[email protected]> Mon, 22 Oct 2007 11:29:01 -0700
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
Krystian Ligenza wrote:
> I have look more in mailing list archive, and see that this topic was
> many times discussed. Main problem is how to set that joint should only
> affect one body and other left unforced. Maybe we should think about
> adding flag for this, by adding dJointSetXXXParam with dParamAffectBoth,
> dParamAffectFirst, dParamAffectSecond? If joint can link with world,
> this should not be impossible to do - correct me if I'm wrong?
>
Why wouldn't you just create the joint attached to the affected body and
the world (NULL), then? I do that for collisions in certain cases, for
example.
Cheers,
/ h+