Re: How to model a skateboard?

"Jon Watte (ODE)" <[email protected]> Fri, 26 Oct 2007 10:17:53 -0700
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>

Salik Syed wrote:
> Thanks for the answer,
> The problem is that using the wheel joints causes my system to explode, 
>   

If the system explodes, then that's because you're not modeling it 
correctly. Check, for example, against self-intersection.

You should totally be able to model the skateboard using joints and 
bodies. You probably only want geoms for the wheels and the deck, 
though, not the other parts. You also probably want to start with a 
sphere for the wheel, as that's the "most stable" kind of geom. Use a 
regular hinge for each of the wheels, and perhaps another hinge with a 
motor (or manual PID controller) for the truck->deck connection.

Cheers,

          / h+