AMotor query
Mark Williams <[email protected]> Tue, 30 Oct 2007 10:39:58 -0700
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
Hi, I have an AMotor set up in 3-axis user mode with axes (1,0,0) (0,1,0) (0,0,1) locked to the global frame. On all 3 axes, FMax is set to dInfinity, Vel is set to zero, and ERP is set to 1.0. This motor is then connected between a body and the static world. If I add any contact joints to the body, then I see a torque being applied and the body gains angular velocity. I was under the impression that motors 'look ahead' and so with the parameters I have set it should be almost impossible to rotate the body. Am I misunderstanding how motors are implemented? Cheers, Mark