Re: AMotor query

Mark Williams <[email protected]> Mon, 05 Nov 2007 12:33:50 -0800
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>
Mark Williams wrote:
> Hi, I have an AMotor set up in 3-axis user mode with axes (1,0,0)   
> (0,1,0)   (0,0,1) locked to the global frame. On all 3 axes, FMax is set 
> to dInfinity, Vel is set to zero, and ERP is set to 1.0. This motor is 
> then connected between a body and the static world. If I add any contact 
> joints to the body, then I see a torque being applied and the body gains 
> angular velocity. I was under the impression that motors 'look ahead' 
> and so with the parameters I have set it should be almost impossible to 
> rotate the body. Am I misunderstanding how motors are implemented?
>   

Is anybody able to help me out with this, please?

Thanks,
Mark