Re: AMotor query
Mark Williams <[email protected]> Mon, 05 Nov 2007 12:33:50 -0800
| Newsgroups | gmane.comp.lib.ode |
|---|---|
| Message-ID | <[email protected]> |
Mark Williams wrote: > Hi, I have an AMotor set up in 3-axis user mode with axes (1,0,0) > (0,1,0) (0,0,1) locked to the global frame. On all 3 axes, FMax is set > to dInfinity, Vel is set to zero, and ERP is set to 1.0. This motor is > then connected between a body and the static world. If I add any contact > joints to the body, then I see a torque being applied and the body gains > angular velocity. I was under the impression that motors 'look ahead' > and so with the parameters I have set it should be almost impossible to > rotate the body. Am I misunderstanding how motors are implemented? > Is anybody able to help me out with this, please? Thanks, Mark