Re: Code that reads a DirectX Mesh (.X file format) and translate it into a TriMesh geom ready for collisions

"Colm Sloan" <[email protected]> Mon, 19 Nov 2007 11:32:53 +0000
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>
Thanks for the quick and helpful response, guys. It very much
appreciated. It shouldn't be long before I sort this out now :)

On 16/11/2007, Remi Ricard <[email protected]> wrote:
> Hi
> > I found a link (http://www.truevision3d.com/forums/old_forums/old_topic-t6959.0.html)
> > saying that the James Raine Network had code for this. The link on the
> > page is dead and a Google search revealed only an old site with next
> > to nothing on it.
> >
> You can try with the wayback machine (http://www.archive.org/web/web.php)
>
> Remi
>