Re: damping functions

Edgar <[email protected]> Mon, 26 Nov 2007 21:41:27 +0100
Newsgroups gmane.comp.lib.ode
Message-ID <[email protected]>
When you add air and water damping based on some waterheight variable...
It would be really cool.
Damping should then also be based on shape of the object.

But I guess this is a little too much to ask for :-)


> 2007/11/26, Remi Ricard <[email protected]>:
>> If defined this should apply to all bodies not only to the body created
>> after setting the value.

> But this is not consistent with the auto disable functions; I don't
> think you usually want to change the damping of all objects after
> creating them. Maybe we could have a special damping value (like -1.0)
> for objects that want to use the world's damping whatever they may be.
> I think this is a uncommon situation, and it would require an extra
> conditional test during the body integration.

> Any more opinions on this?