Re: Why use more than 2 buffers?

Chris Robinson <[email protected]>
Newsgroups gmane.comp.lib.openal
Message-ID <[email protected]>
On Thursday 10 December 2009 2:31:16 pm Nate Foreman wrote:
> We all know that OpenAl sources are capable of queuing multiple buffers
> for playback.  The question is, why would you ever need to queue more
> than 2 buffers at a given time?  Aren't two buffers sufficient for the
> double-buffering technique used to continuously streaming audio data?

It depends on how your code is structured and the app's needs. When streaming 
compressed files, it could help to have smaller buffers so you don't waste too 
much time decoding a large chunk during a frame. It also helps to buffer in 
small amounts if you need to regularly check on other components of the app 
and can't wait too long to fill in more data. And it usually helps to have a 
significant length of audio buffered so the source won't accidentally stall if 
you can't process the queue in time. The smaller the buffers are, the more 
you'll need to protect against stalls.
_______________________________________________
Openal mailing list
[email protected]
http://opensource.creative.com/mailman/listinfo/openal
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.